🎨 Design Researcher + Visual Designer
🇮🇳🇱🇷🏳️🌈 (he/they)
🏠 Bedstuy, Brooklyn, NY
I have over 10 years of experience in designing products and services that put people first.
In past lives, I worked at
In practice, this means leading qualitative research processes—such as one-on-one interviews, focus groups, and co-design sessions—to tackle a range of design challenges, from uncovering key opportunities to creating polished product experiences.
I believe that fostering a collaborative, co-design approach with communities enables us to make evidence-based, human-centered design decisions that lead to meaningful and lasting impact.
Here are 5 projects I like to humble brag about:
2022
A toolkit to help teams integrate a Gender lens in their innovation process.
ROLE
- Research and Toolkit design
- Key Content Development
- Facilitate trainings & workshops
IMPACT
The toolkit has had over 1000+ users reach since launch in 2021 by UN Women.
Visit Toolkit
2023
Identifying design opportunities and storytelling a liberated strategy for Childcare services in US.
ROLE
- Research and Actionable insights
- Storytelling opportunities for design
- Building Speculative concepts
IMPACT
Our project engaged 30+ experts in Childcare practice, advocacy, culture and policy to propose a cohesive vision for future.
2023
Creating end-to-end user experience for teens and parents to access sex-ed in Texas.
ROLE
- Prototyping and testing key features
- Iterating user experiences
- Delivering key design assets and interfaces.
IMPACT
Our service has served over 200+ teens in Dallas Metro Area, through its hybrid service delivery model.
2019
Creating key product experiences for a financial coaching platform for lower-income Americans.
ROLE
- Research and Actionable insights
- Key Features Development
- End-to-end User Journey
IMPACT
The application was piloted by over 6 financial coaching centers in NYC/Brooklyn in 2018.
2024
Reimaging how families access and experience social benfits program in Texas
ROLE
- Research and identifying key barriers
- Building early prototypes for testing
- Developing interactive learning scenarios
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